## Smooth Operator ![sade](https://user-images.githubusercontent.com/231748/112029913-a0101900-8b31-11eb-8f59-cd7d68d7269b.jpg) ### Math Operators They are other operators than assignation, for now let's focus on the one you probably already know: - `+` Addition - `-` Substraction - `/` Division - `*` Multiplication Those operators are used the same way we would write them in math: ```js console.log(5 + 7) // -> 12 console.log(5 * 5) // -> 25 console.log(7 - 5) // -> 2 console.log(9 / 3) // -> 3 ``` Operators are evaluated using classic priority: ```js console.log(1 + 5 * 10) // -> 51 ``` you can use parens `()` to enforce priority: ```js console.log((1 + 5) * 10) // -> 60 ``` And they are resulting in a value, as such they can be assigned to variables: ```js let halfMyAge = 33 / 2 let twiceMyAge = 33 * 2 ``` ### Instructions Your code must use the given variable `smooth` as our initial value You will declare a few variables: - `lessSmooth` that is just `1` less than `smooth` - `semiSmooth` that is the half the amount of `smooth` _(it's still pretty smooth)_ - `plus11` that is `smooth` plus `11` - `ultraSmooth` that is the square of smooth _(now that's smooth !)_ > BGM: > [Sade - Smooth Operator - Official - 1984](https://www.youtube.com/watch?v=4TYv2PhG89A)