Browse Source

Merge pull request #1074 from uristdwarf/patch-1

Apply changes from #1050 to the main audit
pull/1078/head
MSilva95 2 years ago committed by GitHub
parent
commit
9ebdb458df
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
  1. 12
      subjects/make-your-game/audit/README.md

12
subjects/make-your-game/audit/README.md

@ -28,8 +28,6 @@
##### Use the Dev Tool/Performance to record and try pausing the game while it is running.
###### Does the game present any frame drops?
##### Try moving the player/element using the proper commands and keys to do so.
###### Does the player obey the commands?
@ -56,21 +54,21 @@
##### Try using the Dev Tool/Performance.
###### Is there no frame drop?
###### Can you confirm that there are no frame drops?
##### Try using the Dev Tool/Performance.
###### Does the game run at or around 60fps?
###### Does the game run at or around 60fps? (from 50 to 60 or more)
##### Try using the Dev Tool/performance and the option rendering with the paint ON, if possible.
###### Is the paint being used the less possible?
###### Can you confirm that the paint is being used as little as possible?
##### Try using the Dev Tool/performance and the option rendering with the layer ON, if possible.
###### Are the layers being used the less possible?
###### Can you confirm that the layers are being used as little as possible?
###### Are the creation of the [layers being promoted](https://developers.google.com/web/fundamentals/performance/rendering/stick-to-compositor-only-properties-and-manage-layer-count) properly?
###### Is [layer creation being promoted](https://developers.google.com/web/fundamentals/performance/rendering/stick-to-compositor-only-properties-and-manage-layer-count) properly?
#### Bonus

Loading…
Cancel
Save